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NPC Generator

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Advanced [show]


William Walcott, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His black hair is still thick. His brown eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

William Walcott, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Jocelyn Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is short and blonde. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.

History: He got into the Marshal business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Disciplined. Bonds: Rich, Attractive, Job, Nature, Family. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Lindsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He has a long black beard with little hanging trinkets. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Impulsive. Bonds: Military. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Clive, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Obsidian (8 gp). Silver pearl (130 gp). Coral (130 gp). 3 Holy water. 1 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Hunter Charlton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a dire rats raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Hunter and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge

Flaws: Insane, Hedonist, Antagonistic. Bonds: Enemies. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Hunter Charlton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Hunter Kent, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large brown mantle and cape that has been intricately interwoven into his white robe. His blonde hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Ploughman, Hunter learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has worked as a Ploughman like his father before him.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Greedy, Hedonist. Bonds: Job, Nature. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Hunter Kent, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 7 (-2)12 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Black velvet mask with numerous citrines (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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