Gerald Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. His chestnut hair is greasy and uncared for. He has a dull look in his gray eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gerald hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away; and a deep hatred of goblins
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Halfling, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp. 1 Half-Plate. 1 Darkwood Buckler.
Godfrey Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Painter uniform. He has red hair. His eyes are brown and catlike.
Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the south to a Painter, Godfrey learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Recently he has begun working with bootleggers and crooks.
Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable, Justice. Bonds: Job, Criminal record, Religious. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +6
Possessions: 1700 sp.
Hunter Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Bounty Hunter. He keeps his long silver hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across
History: Hunter hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Hunter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Optimist. Bonds: Attractive, Criminal record, Enemies, Rich, Job. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Kyle Gracey, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, grey, dusty cloak. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is long and silver with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He has a dull look in his blue eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Kyle was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Rich, Has a crush, Job. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Ralf Merton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears brown painted combat armor at almost all times. He sports a long silver beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.
History: When he was but 7 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and to end his boredom
Flaws: Ugly, Disease, Selfish. Bonds: Immigrant. Occupation: Layabout
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Hematite (9 gp). Sard (50 gp).
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