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NPC Generator

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Advanced [show]


Charles Shelly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His chestnut hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Born to a Engraver, his father struggled to pay the bills. In his 14th year, his parents were killed by a dire rats raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Enemies, In love. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Shelly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)6 (-2) 15 (+2)13 (+1)
Skills Performance +3, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 2 Alchemist’s fire. 4 Acid flasks. 1 Everburning torch.


Social Check DCs


Justin Axton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny emerald earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it.

Flaws: Disease. Bonds: Rich, Attractive, Job, Family. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Justin Axton, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Bloodstone (80 gp). Jasper (80 gp). Red garnet (80 gp). Bloodstone (80 gp).


Social Check DCs


Patrick Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Patrick Heiser, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. Chrysoprase (60 gp). Eye agate (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Hayden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky black painted plate armor. He has a very tight haircut. He has a tattooed face.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Religious, Enemies. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Guy Hayden, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Silk rope. 1 Healer’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Clerebold Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak, and he perpetually has his shield ready. His hair is always cut to a buzz. His eyes are green and he is always smoking a pipe.

Personality: Eccentric and domineering, Clerebold will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: Attractive. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Clerebold Hadlee, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Sapphire pendant on gold chain (700 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs

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