Cory Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His hair is blonde and very short. His amber eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Sold as a small child to a necromancer, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in morningstar use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He has decided he is irredeemable; and revenge
Ideals: Fighting. Flaws: Sensitive. Bonds: Enemies, Mentor, Criminal record. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1100 gp).
Geoffrey Melancon, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing colorful clothing, dressed as a Map Maker. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. His gray eyes peer out from beneath his small grey hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the west. Geoffrey was born on a far western forest where he grew up under the tutelage of his father, an expert Map Maker. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants to get laid; and he has a crush on the local baker
Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Immigrant, Poor, Has a crush. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Everard Ogden, Male Human [Permalink]
Personal [hide]
Description: He sports yellow clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His golden hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He has worked as a Map Maker like his father before him.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Everard Hallewell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Armorer. His silver hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Everard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His childhood dream was to be a Performer, but he was a colossal failure. He has achieved small success as a Armorer.
Motivation: Expand his business; and to be a performer again
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Job, Poor, Adventurer. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Arnold Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his warhammer ready. His chestnut hair is cut short. His eyes are likewise violet. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.
History: He was born at the edge of vast plains. He has chosen to use the inheritance that was left to him frivolously. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Rich. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 1 Half-Plate.
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