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Advanced [show]


Theodoric Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Theodoric was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Theodoric Southey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)7 (-2)
Skills Persuasion +0, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears professional attire. He sports a flattop hair cut. He has a tattooed face.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the west, but his parents moved at a very young age to the east. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Extrovert. Bonds: Attractive, Family, Immigrant. Occupation: Crown-heir

Voice: Complex vocabulary, royal

Attributes [hide]

Frederick Gracey, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Kody Harper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long auburn hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Dyer, who enjoyed hunting, Kody was taken on many hunting expeditions. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Kody Harper, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theodoric Clare, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears silk and lounges about seductively. He has styled his chestnut hair well, parting it to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.

History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Flaws: Addict. Bonds: Attractive, Adventurer, Family. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Theodoric Clare, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Clayton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His chestnut hair and beard is wavy and long. He has several tiny sapphire earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Odo took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Immigrant, Rich, Nature. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Clayton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)8 (-1) 16 (+3)16 (+3)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jade (90 gp). Deep green spinel (90 gp). Red garnet (90 gp).


Social Check DCs

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