Don Burton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His hair is brown and very short. His green unseeing eyes seem to look past you.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the south. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Attractive, Immigrant. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +6
Possessions: 100 gp.
Anthony Law, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a faded coat and loose pants complete with Stetson hat, marred by sweets. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Interpreter. He believes the world needs to unite to get rid of illithids once and for all.
History: Gifted from a young age, Anthony studied abroad. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and to be a doctor again
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Climber’s kit. 1 Superior lock.
Godfrey Sydney, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He wears a feathered hat to hide his balding. He has a dull look in his green eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His mother raised him in a mountain cabin. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Nature. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerard Gentry, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His moppish auburn hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Sculptor, who enjoyed hunting, Gerard was taken on many hunting expeditions. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Trym Marston, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He dislikes all the random violence that takes place in the west. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Pacifist, Fighting. Flaws: Ugly, Shy. Bonds: Has a crush. Occupation: Barber
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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