Shane Fulton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His black hair is singed and shortened. He has gleaming, smiling violet eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: Sard (40 gp).
Geoffrey Northcott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. He has shaved his head bald. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Philantrophist, Persistence. Flaws: Insomniac. Bonds: Enemies, Immigrant. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 90 pp.
Drogo Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his golden hair in a flapper bob. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Drogo was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Attractive, Military, Job. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 18000 cp.
Anthony Colton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a wide-brimmed hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He has never given up on his dancing dream.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Wymar Hailey, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has always had a great fascination with Human culture. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and human compassion
Flaws: Ugly, Insane, Racist, Hedonist. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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