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NPC Generator

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Advanced [show]


Frederick Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long auburn beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Performer, but he got bored and became a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Job. Occupation: Sage

Voice: Whispers

Attributes [hide]

Frederick Westbrook, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Diggory Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). He has no hair. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Diggory Beitz, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 6 (-2)13 (+1)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Diggory Wentworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown tunic with black highlights, and long white pants that bunch up around his shoes. His brown hair and beard is wavy and long. His violet eyes peer out from beneath his top brown hat.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Painter, but he got bored and became a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Military, Job, Family. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Diggory Wentworth, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, and carries sickles. His auburn hair is kept up in a ponytail inside a Stetson hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Cynical, Shy. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Guy Brandon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior, and sports empty pouches on his belt. His auburn hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Philantrophist, Artistic, Impeccable. Bonds: Rich, Adventurer. Occupation: Masseuse

Voice: Strong lisp

Attributes [hide]

Guy Hadlee, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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