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NPC Generator

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Advanced [show]


Dean Oakley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy blue suit, he is not a threatening figure. His chestnut hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Adventurer.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Flaws: Depressed. Bonds: Attractive, Job, Criminal record, Rich, Adventurer. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Dean Oakley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shane Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His moppish white hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Shane hails from a village terrorized by brigands. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: A need for knowledge about a nearby landmark; and to protect his home

Flaws: Selfish. Bonds: Attractive, Military, Enemies, Adventurer, Guardian. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Shane Pinkerton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Healer’s kit.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He likes to wear ponchos typically of a light white in addition to tight pants, marred by chocolates. His red hair is braided into rings. His brown eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Ugly, Depressed, Shy. Bonds: Military, Adventurer, Family. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Everard Staurheim, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 60 pp. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Mercenary uniform. He is bald on top and has large white tufts of hair around his ears. His eyes are gray and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Server, but he got bored and became a Mercenary. He became a Mercenary soon after.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Trey Marston, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 11 (+0)7 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 sp. White pearl (40 gp). Banded agate (4 gp). Jasper (50 gp). Lapis lazuli (4 gp). 1 Half-Plate. 1 Breastplate. 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Gunter Harlan, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and typically wears white cloth garments or leather armor. His right hand appears badly burned and disfigured. His moppish golden hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Bonds: Attractive, Job, Enemies, Nature. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Gunter Harlan, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs

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