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NPC Generator

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Advanced [show]


Alexandre Oakley, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has no hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and he is greedy

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Alexandre Oakley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Silver pearl (150 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Hubert Brady, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear blue clothing when he does not wear armor, and sports empty pouches on his belt. His hair is red and very short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: Many goblins want him driven away; and he is greedy

Flaws: Addict. Bonds: Attractive, Guardian, Rich, Military, Enemies. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Hubert Brady, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Blue sapphire (600 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Kyle Copeland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, red, dusty cloak. His hair is short and chestnut. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of drow once and for all.

History: Kyle hails from a village terrorized by drow. Kyle was born on a far eastern desert where he grew up under the tutelage of his father, an expert Bellfounder. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Poor, Enemies, Immigrant, Family. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Copeland, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. He is portly but not overly obese. With a patchy chestnut beard and wild chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.

History: When he was but 8 years old his parents immigrated from the west. Adelard was born on a far western forest where he grew up under the tutelage of his mother, an expert Seamstress. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant, Job, Debt. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Winterbourne, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Anselm Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Sensitive, Addict. Bonds: Poor. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Anselm Gracey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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