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NPC Generator

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Advanced [show]


Don Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears just a red suit, and he perpetually has his whip ready. His red hair is smooth and relatively long. His gray eyes are slightly larger than normal.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Don studied abroad. A gifted student he started as a Courier, but he got bored and became a Bellfounder. He hasn't been sleeping well lately.

Motivation: To be a Courier again; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Racist, Insomniac. Bonds: Job. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Don Charlton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His blonde hair is still thick. His thin eyebrows rest above his beady blue eyes.

Personality: He is extraordinarily eccentric. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Assassin again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Hubert Livingstone, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Miles Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is physically well-built. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Justice, Artistic. Flaws: Disease. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Huxley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 70 pp. Golden pearl (160 gp).


Social Check DCs


Gerard Washington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Assassin, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Hedonist, PTSD. Bonds: Attractive. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Gerard Washington, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)13 (+1) 11 (+0)17 (+3)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is cut short. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Gifted, Athletic. Flaws: Mundane. Bonds: Criminal record, Nature. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Roger Kenley, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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