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NPC Generator

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Advanced [show]


Aldous Spalding, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a well pressed and immaculate suit (or dress). He wears his chestnut hair down. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Aldous Spalding, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Hayden, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His long red hair reaches down to his waist. He has amber eyes and a brown hat with a blue feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Thomas Hayden, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bernard Barton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears blue trousers with black and brown striped suspenders. He wears various colorful collared shirts. His black hair, when down, is lengthy. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Criminal record. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Bernard Barton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cory Thackeray, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he typically wears tan cloth garments or leather armor. His tied-back hair is brown. His eyes are likewise brown.

Personality: Calm and collected, he is a well trained Fletcher. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Fletcher job and began his own company from there.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Bonds: Job, Enemies, Poor, Adventurer, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Cory Thackeray, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 15 (+2)7 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Percival Conway, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with yellow pants. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are brown.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Insomniac. Bonds: Religious, Rich, Adventurer. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Percival Conway, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 12000 cp.


Social Check DCs

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