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NPC Generator

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Advanced [show]


Adam Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His long black hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Attractive, Religious, Immigrant. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Adam Tickle, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geoffrey Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown shirt with thin green vertical stripes and tan pants. He wears a broad hat to hide his balding. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: Born to a Bricklayer, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Sensitive, Selfish. Bonds: Poor, Criminal record. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Geoffrey Cooper, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Adam Axton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His auburn hair is knotted and matted. His violet unseeing eyes seem to look past you.

Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Adam Axton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Hunter Colton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is long and white with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Joker. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Hunter Colton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Diggory Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue costume with the symbols of luck on his torso. His golden hair is drawn into a tight pony tail with a card scrunchie. He has a dull look in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Secretive. Bonds: Nature, Family, Enemies. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Diggory Emsworth, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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