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NPC Generator

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Advanced [show]


Adam Branson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has wavy silver hair. His eyes are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and regain custody of his son

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Sensitive. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Adam Branson, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Drogo Garrick, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears red trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His blonde hair is knotted and matted. He has several tiny opal earrings on each ear.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Drogo Garrick, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Theodoric Axton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His blonde hair is cut short. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: Theodoric was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has achieved small success as a Bounty Hunter.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Disease, Insomniac. Bonds: Job, Enemies. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Axton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Athletics +4, Medicine +0
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Geoffrey Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear brown tank tops with white pants. His black hair is unkempt and raggedy. His blue eyes peer out from beneath his deerstalker brown hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Gyula, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 6 (-2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Bertram Law, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a greatsword. His tied-back hair is auburn. His brown eyes dart from person to person.

Personality: He will rave to anyone who will listen. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Hunter, his mother struggled to pay the bills. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and doesn't want to be a ruler and was forced into it by his family

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Criminal record, Family. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Bertram Law, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)6 (-2) 16 (+3)14 (+2)
Skills Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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