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Advanced [show]


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is wearing a long, white cloak. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Geoffrey Birkenhead, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Chad Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is short and red. His eyes are a pleasant amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: He's attracted to the PC; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Rich, Family, Has a crush. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Chad Kitchur, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Moonstone (50 gp). Azurite (4 gp). Moonstone (50 gp).


Social Check DCs


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He can't help but pocket interesting objects he comes across

History: He was born in the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Flaws: Insomniac. Bonds: Attractive, Immigrant, Enemies, Criminal record. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Carlton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 15 (+2)6 (-2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Leighton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears red painted combat armor at almost all times. With bright red hair and a scraggly beard. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 4 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Greedy. Bonds: Attractive, In love, Poor. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Balimaar Leighton, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Robert Myerscough, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a brown coat with black slacks. He sports a long auburn beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Robert was raised in a hard working conservative environment. Robert was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has worked as a Barber like his mother before him.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Ideals: Philantrophist, Professionalism. Flaws: Mundane. Bonds: Job, Religious. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Robert Myerscough, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)18 (+4) 9 (-1)9 (-1)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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