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Advanced [show]


Nicholas Perry, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an entirely green suit with brown socks and a vest with buckled shoes. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Engraver for hire.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Shy, Impulsive, Mundane. Bonds: Mentor, Job. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Nicholas Perry, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6

Possessions: 19000 cp.


Social Check DCs


Raymond Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is styled in orderly dreadlocks. His eyes are a pleasant gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Raymond studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted divine powers by his dying brother.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Adventurer, Has a crush. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Skelton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is long and white with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He has a dull look in his blue eyes.

Personality: Calm and collected, he is a well trained Crown-heir. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Athletic, Fighting. Bonds: Job, Nature, Mentor. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Gerald Chester, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Violet garnet (900 gp). Silver pearl (130 gp). 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has wavy silver hair. He has violet eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist, Gifted. Bonds: Attractive, Enemies. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Balimaar Gentry, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Don Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a white handlebar mustache and slicked back white hair. His gray eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Don Kimberley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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