Frederick Browning, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Frederick and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Antagonistic, Shy. Bonds: Rich, Military, Enemies. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 6 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 47000 sp.
Gunter Dalton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with tan colored cloaks and clothing, he is not a threatening figure. He has moderate length silver hair. His eyes, though not visible through his cowl, are amber.
Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.
History: The child of southern immigrants he idolized his father. After coming to the age of reason, Gunter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of orcs; and revenge
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Immigrant, Enemies. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 5 (-3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Rolf Rylan, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries a battered sai and tarnished flail as well. He wears his hair in dreadlocks. He has gleaming, smiling amber eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.
Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Addict. Bonds: Job, Family. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 800 sp.
Frederick Clayden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.
History: Born in the east his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Frederick and his spouse have recently divorced.
Motivation: He is content; and wants a kiss
Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Alexandrite (500 gp). Peridot (70 gp).
Hubert Wesley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Entrepeneur, Philantrophist. Flaws: Depressed. Bonds: Military, Family. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 8 Acid flasks. 4 Thunderstones. 4 Antitoxin.
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