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Richard Altham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His auburn hair is cut short. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of drow once and for all.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a drow raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He became a Fletcher soon after.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Ideals: Opinionated. Bonds: Enemies, Mentor, Job, Criminal record. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Richard Altham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)10 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Breastplate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Richard Tindall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear tan pants and tee shirts. His golden hair, when down, is lengthy. This blue eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Knight. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Architect, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Knight job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job

Ideals: Entrepeneur, Impeccable. Bonds: Job, Poor, Family. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Richard Tindall, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)16 (+3) 7 (-2)10 (+0)
Skills Animal Handling +0, Investigation +5
Senses Passive Perception 8
Languages Common, Giant, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a long blonde beard with little hanging trinkets. He has a tattooed face.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of gnolls; and he is unsatisfied with his job

Bonds: Job, Family, Nature, Adventurer, Enemies. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Hallewell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 5000 cp. Chrysoprase (80 gp). Chrysoprase (80 gp).


Social Check DCs


Don Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan armored body suit, with a simple pastel line shooting up and back down. He has a brown handlebar mustache and slicked back brown hair. His amber unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Don Wade, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with yellow socks and a vest with buckled shoes. He carries with him a set of axes on his belt, each one with a ruby on the hilt. His blonde hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Roland Shelby, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs

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