Tim Charlton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears tan cloth garments or leather armor. His chestnut hair is drawn into a tight pony tail with a card scrunchie. This amber eyed easterner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.
History: Tim hails from a village terrorized by giants. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated. Bonds: Has a crush, Enemies, Adventurer, Slave. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Frederick Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of luck around his neck, and a sickle on his belt. He has a long black beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Athletic. Flaws: Hedonist, Lazy. Bonds: Adventurer. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 10000 sp.
Guy Kensley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, yellow, dusty cloak. His chestnut hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He would like to get married and retire; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Shy. Bonds: Immigrant, Has a crush. Occupation: Courier
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Randal Hastings, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears baggy grey pantaloons and a pastel scarf, and his gloved hand is found clutching a shield. He wears his silver hair down. This amber eyed westerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Shipwright and found it very stressful. He has worked as a Shipwright like his father before him.
Motivation: A deep hatred of goblins; and wants to open a new tavern
Ideals: Joker. Flaws: Shy, Mundane. Bonds: Job, Enemies. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 7000 cp. Amber (130 gp). Amethyst (130 gp). Freshwater pearl (8 gp). 1 Breastplate. 1 Half-Plate.
Hubert Davenport, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out
Ideals: Passionate, Impeccable. Bonds: Slave, Immigrant, Family. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. Black pearl (600 gp). Onyx (50 gp). Black pearl (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
