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NPC Generator

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Kyle Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears blue cloth garments or leather armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has several tiny emerald earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: Kyle was born in the south. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Persistence. Bonds: Rich, Nature, Immigrant. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Kyle Clayton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a island tribe. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Mundane. Bonds: In love, Nature, Rich. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Randal Tattersall, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Geoffrey Allerton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his silver hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered dancing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Allerton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)8 (-1) 7 (-2)14 (+2)
Skills Acrobatics +6, Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +0

Possessions: 2200 sp. Banded agate (7 gp). Coral (50 gp). 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Ralf Barclay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered painting. He's since become an addict/alcoholic.

Motivation: He wants revenge against illithids; and he is greedy

Ideals: Artistic. Flaws: Racist, Addict. Bonds: Rich, Slave, Enemies. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Ralf Barclay, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 15 (+2)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. Aquamarine (300 gp). Tourmaline (110 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Justin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a tan deerstalker hat and tan clothes. He carries a battered kukri and tarnished quarterstaff as well. He has moderate length chestnut hair. His green unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Passionate, Logical. Flaws: Disease, Addict. Bonds: Nature. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Justin Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Antitoxin.


Social Check DCs

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