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NPC Generator

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Advanced [show]


Jocelyn Hastings, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Adventurer, In love. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Jocelyn Hastings, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Nature +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Randal Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tattered old clothes. He sports a flattop hair cut. His eyes are hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Military, Immigrant. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Randal Fawcett, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Obsidian (12 gp). Chrysoberyl (40 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. This amber eyed easterner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Simon was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Joker. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Simon Tatum, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)5 (-3) 8 (-1)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His hair is silver and curly. This brown eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's in love; and he would like to get married and retire

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Has a crush. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Ernest Gentry, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Norman Law, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly monstrous two handed axes and clubs. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Criminal record, Military, Debt. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Norman Law, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)11 (+0) 10 (+0)18 (+4)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 4000 sp. Freshwater pearl (15 gp).


Social Check DCs

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