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Advanced [show]


Chad Breeden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 6 years old his parents immigrated from the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Rich. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Chad Breeden, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Dalton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of strength on his torso. He has wavy chestnut hair. This blue eyed easterner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Baker in town.

History: Don lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He became a Baker soon after.

Motivation: Sabotage a competitor; and to unite with his brother

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Family, Slave. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Don Dalton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Percival Lester, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. He has blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he's looking for his big break

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Percival Lester, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Roger Brady, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Mayor uniform. His hair is short and silver. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Roger was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Roger Brady, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 9 (-1)17 (+3)
Skills Arcana +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Royal, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black trousers with green and tan striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a wizard, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Insomniac. Bonds: Criminal record, Mentor, Adventurer. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Gerard Royal, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)11 (+0) 9 (-1)19 (+4)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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