Guy Ryland, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with singing.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered singing. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud; and revenge
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Diggory Gentry, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He has wavy red hair. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: When he was but 3 years old his parents immigrated from the west. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 4000 sp. Black pearl (700 gp). Smoky quartz (40 gp). 1 Minor magic item.
Aldous Clinton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is golden and curly. His eyes are likewise blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 pp.
Trym Clive, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in blue turtlenecks beneath a green coat with brown slacks. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise blue. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.
History: He was born at the edge of vast forest. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Trym and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).
Gunter Huckabee, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears black cloth garments or leather armor. He sports a flattop hair cut. His eyes are gray and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
