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NPC Generator

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Advanced [show]


Adelard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an entirely grey suit with black socks and a vest with buckled shoes. His chestnut hair is lengthy. His eyes are green and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Nature, Family. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Kimberly, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears light armors faded through time and improper care. He has a very tight haircut. He has hazel eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Priest in town.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business.

Ideals: Philantrophist, Justice. Bonds: Job, Poor. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Roger Tinley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Jasper (60 gp).


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the east, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Ralf Bentham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer, Poor. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Thomas Hackney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 9 (-1)7 (-2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Patrick Tattersall, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his mother was called into army service. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military, Nature. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Patrick Tattersall, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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