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NPC Generator

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Advanced [show]


Thomas Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Passionate, Gifted. Bonds: Immigrant, Rich, Criminal record. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Harlan, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2200 sp. 2 Thunderstones. 4 Smokesticks. 1 Antitoxin.


Social Check DCs


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright blue suits and hats, and is pretty ugly. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trym hails from a village terrorized by brigands. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 7 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Enemies, Criminal record. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Trym Trowbridge, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and he perpetually has his quarterstaff ready. He keeps his long chestnut hair kept up in a rat tail. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Chad Clare, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in white turtlenecks beneath a brown coat with red slacks. He has a silver handlebar mustache and slicked back silver hair. His thin eyebrows rest above his beady green eyes.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a criminal king-pin and mafia family Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Arnold Mitchell, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Blakely, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is lengthy and is close to two feet long. He has blue eyes and a grey hat with a pastel feather.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: William was raised in a hard working conservative environment. He worked as a nervous Servant and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new servant responsibilities is difficult

Flaws: Antagonistic, Shy, Insane. Bonds: Job, Family. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

William Blakely, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs

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