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Advanced [show]


Miles Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair and beard is wavy and long. His eyes are likewise violet. His teeth are white and perfect.

Personality: Eccentric and domineering, Miles will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many orcs want him driven away; and revenge

Ideals: Extrovert, Fighting. Bonds: Attractive, Enemies, Nature. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Miles Thorpe, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)17 (+3) 10 (+0)16 (+3)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Dean Staurheim, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing a long, violet cloak. He sports a flattop hair cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. His druidic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined, Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Dean Staurheim, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Geoffrey Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has wavy auburn hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, In love. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Astley, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 17 (+3)4 (-3)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. His red hair is heavily combed to the right. His gray eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Disease. Bonds: Slave. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Balimaar Nibley, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills Arcana +6, Stealth +0
Senses Passive Perception 11
Languages Common, Terran, Draconic, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 20000 cp. Eye agate (8 gp). Fiery yellow corundum (500 gp). 1 Minor magic item.


Social Check DCs


Hugh Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Immigrant, Nature. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Hugh Wellington, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2500 sp. Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs

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