Geoffrey Crawford, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His black hair is matted, messy, and big. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Adventurer, Mentor. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Don Hadley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His black hair is cut short. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Don was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Assassin. He's since become an addict/alcoholic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy
Ideals: Optimist. Flaws: Addict. Bonds: Rich, Immigrant, Debt. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp.
Solomon Appleton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket, and carries whips. His hair is brown, silky, and of moderate length. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. He struck the Jeweler job and began his own company from there.
Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Manfred Garfield, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with pastel pants. He has a slight overbite and is overall scrawny. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also hits on women, regardless of circumstances.
History: Manfred was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He has worked as a Mercenary like his father before him.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Bonds: Attractive, Has a crush, Job, In love, Adventurer. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp. 1 Half-Plate.
Lewis Blyth, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a violet poncho over his likewise colored trousers and shirt. His golden hair is cut jaggedly and amateurishly. His eyes are green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1500 sp.
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