Percival Braxton, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs, and sports empty pouches on his belt. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Ideals: Philantrophist, Logical, Fighting. Flaws: Fearful. Bonds: Slave. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Chrysoprase (50 gp). Moss agate (11 gp).
Raymond Langston, Male Human [Permalink]
Personal [hide]
Description: A 5'5" western man, he wears a black vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a black handlebar mustache and slicked back black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: Raymond was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and marry his sister to traveling adventurers
Flaws: Ugly, Antagonistic, Lazy, PTSD. Bonds: Family. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Red spinel (80 gp). Sardonyx (30 gp). Iolite (30 gp).
Kody Tinley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man tends to wear a large white jacket. He has moderate length auburn hair. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gifted from a young age, Kody studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He struck the Armorer job and began his own company from there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Joker, Gifted. Flaws: Sensitive. Bonds: Job, Debt. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee.
Anselm Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a brown and violet robe with the hood down. He wears a wide-brimmed hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Mercenary. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the east, but his parents moved at a very young age to the west. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 3 years.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Fighting. Bonds: Job, Nature, Immigrant. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0
Possessions: 60 pp. 1 Half-Plate.
Diggory Compton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He works hard and plays hard.
History: He was born on a small isolated farm. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Adventurer. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
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