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Advanced [show]


Wymar Addington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Wymar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Wymar Addington, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)7 (-2) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Aquamarine (700 gp). Eye agate (13 gp).


Social Check DCs


Chad Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is portly but not overly obese. His chestnut hair is greasy and uncared for. He has green eyes.

Personality: Eccentric and domineering, Chad will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Chad has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Extrovert, Justice. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Chad Blythe, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rolf Burton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely tan suit with blue socks and a vest with buckled shoes. He wears his blonde hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Rolf Burton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with red socks and a vest with buckled shoes, and he perpetually has his scimitar ready. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in scimitar use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he wants revenge against dire rats

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Tim Barlow, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 14 (+2)8 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a black vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. This gray eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Weaver, his mother struggled to pay the bills. He worked as a nervous Animal Trainer and found it very stressful. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly. Bonds: Job, Military, Poor, Religious. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Hunter Cooper, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2400 sp. Red spinel (140 gp).


Social Check DCs

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