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NPC Generator

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Advanced [show]


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he is dressed in earthy colors with a white and grey handkerchief worn on his left side. His black hair is singed and shortened. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Detective.

Motivation: A strong sense of loyalty to Human people; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Family, Adventurer. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Theodoric Kent, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Drogo Darlington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is still thick. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice, Fighting, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Sage

Voice: Whispers

Attributes [hide]

Drogo Darlington, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp. White pearl (120 gp).


Social Check DCs


Geoffrey Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey costume with the symbols of strength on his torso. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He believes the world needs to unite to get rid of gnolls once and for all.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Enemies, Military. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Geoffrey Easton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Perry, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports tan clothing, slightly heavier than average wear. His brown hair is unkempt and raggedy. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Trym Perry, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp. Large well-done wool tapestry (400 gp).


Social Check DCs


Frederick Paxton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a simple pastel robe with brown stripes complete with hood. He has a hunchback. His long auburn hair reaches down to his waist. This green eyed easterner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Disease, Addict. Bonds: Job, Adventurer. Occupation: Sailor

Voice: American accent

Attributes [hide]

Frederick Paxton, Male Human Fighter 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. White opal (400 gp). 1 Everburning torch. 6 Acid flasks. 1 Everburning torch. 3 Smokesticks.


Social Check DCs

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