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NPC Generator

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Norman Kimberley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears bulky green painted plate armor. His golden hair is slicked back into a classic pompadour. His eyes are brown and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and to unite with his sister

Flaws: Ugly, Secretive, Shy, Disease. Bonds: Family. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Norman Kimberley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)17 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Bloodstone (60 gp). Black pearl (1100 gp). Red-brown spinel (140 gp). Azurite (15 gp).


Social Check DCs


Alexandre Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean white cloak covering his clean studded leather. His black hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 3 years old his parents immigrated from the south. After coming to the age of reason, Alexandre took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Alexandre Cholmondeley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs


Dustin Dalton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered shortspear and tarnished flail as well. His brown hair has been sun bleached extensively. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Mayor. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Dustin was born in the west. At a young age he loved to build and create. A gifted student he started as a Baker, but he got bored and became a Mayor. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Attractive, Job. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Dustin Dalton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 7 (-2)13 (+1)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His head has been shaved. This gray eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Theodoric Hallewell, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Kyle Beckwith, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His red hair is thinning but still full. He has gleaming, smiling green eyes.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Butcher, Kyle learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Family. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Kyle Beckwith, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 17 (+3)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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