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NPC Generator

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Advanced [show]


Clerebold Richie, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. He has a long black beard with little hanging trinkets. He has several tiny aquamarine earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Clerebold Richie, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 18 (+4)9 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 38000 sp. Carnelian (20 gp). Black pearl (700 gp).


Social Check DCs


Lewis Webley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and someone believes him a fraud

Ideals: Joker. Bonds: Criminal record, Mentor, Job, Enemies. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Webley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1700 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Kyle Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple brown robe with black stripes complete with hood. His head has been shaved. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He uses divination through singing.

History: Kyle was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and he has a crush on the local bather

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Family, Job. Occupation: Barrister

Voice: French accent

Attributes [hide]

Kyle Compton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Golden yellow topaz (800 gp). Black pearl (800 gp). Peridot (20 gp).


Social Check DCs


Trey Allerton, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of daggers on his belt, each one with a amber on the hilt. He has a golden handlebar mustache and slicked back golden hair. He has a dull look in his blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions

Ideals: Fighting, Justice, Entrepeneur. Bonds: Criminal record, Religious. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Trey Allerton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Coral (80 gp). Deep green spinel (80 gp). Black pearl (1100 gp). 1 Minor magic item.


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. His silver hair is smooth and relatively long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Professionalism. Bonds: Religious, Mentor, Criminal record. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Gunter Hackney, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)8 (-1) 12 (+1)8 (-1)
Skills Investigation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs

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