Arnold Eastoft, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear ponchos typically of a light black in addition to tight pants. His hair is long and white with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has gray eyes.
Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He got into the Crown-heir business at a young age. His childhood dream was to be a Sailor, but he was a colossal failure. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge; and wants to open a new tavern
Flaws: Depressed. Bonds: Has a crush, Adventurer, Job, Enemies. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Blue quartz (14 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). 1 Banded mail.
Hubert Haley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports yellow clothing, slightly heavier than average wear. His silver hair is smooth and relatively long. His eyes are a pleasant green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a plains tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Nature, Job, Criminal record. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Solomon Ashton, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is thinning but still full. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mortician mother left him crippled. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Depressed, Disease. Bonds: Family, Military. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Everard Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. His gray eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Impulsive, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Charles Everly, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He sports pastel clothing, slightly heavier than average wear. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Artistic. Bonds: Attractive, Rich, Military, Job. Occupation: Crown-heir
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2800 sp. Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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