Gilbert Gentry, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his auburn hair down. His brown eyes are passionate and lively.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Guy Snowdon, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black coat over a blue low-cut shirt, and a Stetson hat upon his head. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Adam Everly, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his greatsword. He has done his best to style his red hair to look like a famous performer. His skin is flawless and his blue eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 28000 sp. 1 Masterwork Uncommon Weapon.
Gerard Stafford, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes, and sports empty pouches on his belt. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge.
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Aquamarine (200 gp).
Patrick Yeardley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white tunic with pastel highlights, and long grey pants that bunch up around his shoes. His hair is silver and very short. He has a dull look in his gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to get a good night's sleep
Flaws: Lazy, Insomniac. Bonds: Nature, Rich, Adventurer. Occupation: Stylist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 50 pp. Jet (110 gp). Lapis lazuli (8 gp).
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