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NPC Generator

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Advanced [show]


Anselm Langley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his shield. He keeps his golden hair in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Adventurer. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Anselm Langley, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Athletics +5, History +5
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp.


Social Check DCs


Randal Tickle, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a white and green robe with the hood down, and sports empty pouches on his belt. His silver hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Adventurer, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Randal Tickle, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)15 (+2) 6 (-2)10 (+0)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Druidic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Amber (50 gp). Onyx (60 gp). Bloodstone (60 gp).


Social Check DCs


Gunter Sharps, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey tunic with brown highlights, and long black pants that bunch up around his shoes. His clothes are grease stained in places. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gunter was born on a far southern forest where he grew up under the tutelage of his mother, an expert Layabout. He has never given up on his singing dream.

Motivation: He's looking for his big break.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Gunter Sharps, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)7 (-2) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 700 sp.


Social Check DCs


Alex Addington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a green suit. His brown hair is cut jaggedly and amateurishly. His amber eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. Alex was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Philantrophist, Fighting. Flaws: Insane. Bonds: Religious. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Alex Addington, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 8 (-1)9 (-1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a custom-built plate barding that's adorned with black lining and desert motifs. His clothes are grease stained in places. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Hadleigh, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Athletics +0, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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