Patrick Kendal, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a well pressed and immaculate suit (or dress). He has dyed his greying golden hair a little too much giving a sharp golden color. His ears are large.
Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Patrick was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Patrick's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Dilettante
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Silk rope. 1 Silk rope.
Norman Riley, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this eastern man dresses like a well dressed Marshal does. He sports a long auburn beard, and similarly colored long hair. His eyes are amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of drow once and for all.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Marshal.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Marshal
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Alexandrite (300 gp). Pink pearl (100 gp). Coral (100 gp).
Bertram Stapleton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is typically in his Sculptor uniform. His long blonde hair reaches down to his waist. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Bertram was raised in a hard working conservative environment. A gifted student he started as a Spice Merchant, but he got bored and became a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Addict, Secretive. Bonds: Job, Attractive. Occupation: Sculptor
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp.
Anthony Ansley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Anthony enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. Anthony was born on a far western desert where he grew up under the tutelage of his mother, an expert Soapmaker. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a soapmaker and was forced into it by his family
Flaws: Depressed, Hedonist. Bonds: Attractive, Family, Immigrant. Occupation: Soapmaker
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. 1 Darkwood Shield.
Wymar Clive, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He has wavy chestnut hair. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has worked as a Shoemaker like his mother before him.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic. Flaws: Disease, Fearful, Mundane. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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