Odo Kent, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Odo was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants his loneliness to end; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Criminal record, Job, Debt, Has a crush. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Aquamarine (1000 gp). Smoky quartz (70 gp). 1 Minor magic item.
Kody Middleton, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man wears a fancy brown suit. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. He can't help but pocket interesting objects he comes across
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Criminal record, Rich. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Everard Tenley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. He keeps his brown hair in a flapper bob. He wears a mask on his face.
Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Nature, Rich. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Nicholas Bristol, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Layabout, but he got bored and became a Scribe. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business.
Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Scribe
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Balimaar Clinton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Fortune-teller does, and a wedding ring on his left hand. He keeps his blonde hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.
History: Balimaar was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, In love. Occupation: Fortune-teller
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 cp. 1 Minor magic item.
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