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Advanced [show]


Lance Hampton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Adventurer, Family. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Lance Hampton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran, Elven, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Raymond Middleton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is wearing colorful clothing, dressed as a Stableman, and his gloved hand is found clutching a monstrous two handed axe. He wears his auburn hair down. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Greedy, Fearful, Racist. Bonds: Poor, Nature. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Raymond Middleton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 6 (-2)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Emerald (1000 gp). 1 Minor magic item.


Social Check DCs


Chad Charlton, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Marshal in town.

History: Chad was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Chad Charlton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Hunter in town.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Sabotage a competitor; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Artistic, Entrepeneur. Bonds: Adventurer, Job. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Anselm Altham, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kyle Graeme, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, green shirt, and brown tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Assassin soon after.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Job, Religious. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Kyle Graeme, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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