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NPC Generator

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Advanced [show]


John Anderton, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. With a patchy red beard and wild red hair. His eyes are gray and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane. Bonds: Slave, Rich, Family. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

John Anderton, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adam Ashton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of strength around his neck, and a dagger on his belt. He keeps his long brown hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small mountains village. A gifted student he started as a Junk Dealer, but he got bored and became a Locksmith. He has achieved small success as a Locksmith.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Adam Ashton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)14 (+2) 14 (+2)12 (+1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp. 1 Breastplate.


Social Check DCs


Wymar Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Wymar Hornsby, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Fire opal pendant on a fine gold chain (400 gp). A small bag of saffron. (50 gp).


Social Check DCs


Gomory Langston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His black hair is unkempt and raggedy. His eyes are gray and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Langston, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)6 (-2) 16 (+3)10 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Alexandrite (900 gp). Rose (30 gp).


Social Check DCs


Wymar Rodney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears tan cloth garments or leather armor, and a wedding ring on his right hand. His hair is short and chestnut. His eyes are violet and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small desert village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and he's repulsed by the pc

Flaws: Shy, Hedonist, Antagonistic. Bonds: In love, Nature. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Wymar Rodney, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 7 (-2)10 (+0)
Skills Animal Handling +0, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp.


Social Check DCs

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