Roger Alton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of monstrous two handed axes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With bright blonde hair and a scraggly beard. This green eyed southerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Fighting, Joker. Flaws: Impulsive, Racist. Bonds: Rich, Military. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Gold and topaz bottle stopper cork (800 gp). Black velvet mask with numerous citrines (120 gp). 1 Minor magic item.
Gerald Eastoft, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his quarterstaff ready. His hair is red and curly. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Gerald was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Persistence. Flaws: Antagonistic. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: Just what you see.
Norman Reid, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He tends to wear a large green jacket, and his gloved hand is found clutching a quarterstaff. His hair is long and blonde with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he's attracted to the pc
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Has a crush. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Don Berkeley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Don was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him; and to reunite with his old friends
Ideals: Persistence, Justice, Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 500 sp.
Trey Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. He sports a long red beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Cartwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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