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NPC Generator

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Advanced [show]


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is kept up in a ponytail inside a deerstalker hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Tim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Addict, Disease, Depressed. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Tim Barclay, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)7 (-2) 6 (-2)9 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Shelley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His red hair is slicked back into a classic pompadour. His eyes are a pleasant amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.

History: Trym was raised in a hard working conservative environment. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Impeccable. Flaws: Lazy, Insane. Bonds: Job, Military. Occupation: Mason

Voice: Raspy

Attributes [hide]

Trym Shelley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Geoffrey Cooper, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and typically wears grey cloth garments or leather armor. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Weaver, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Nature, Slave. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Geoffrey Cooper, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trey Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Interpreter business at a young age. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Military, In love. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Trey Prescott, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)16 (+3) 17 (+3)14 (+2)
Skills History +6, Stealth +7
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Trym Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting brown shirt and pants. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He speaks before he thinks and is too direct. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has never given up on his singing dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Slave. Occupation: Banker

Voice: Slow speaker

Attributes [hide]

Trym Trollope, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)6 (-2) 12 (+1)11 (+0)
Skills Investigation +0, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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