Ralf Thackeray, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long blonde beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was a Cartwright, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now spends his time doing works of charity.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist, Fighting. Flaws: PTSD. Bonds: Poor. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Kyle Skelton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue leather gloves, a blue jacket, and tight pants. His blonde hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: He was born in the east. He married young, but lost his spouse to dire rats. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and revenge
Flaws: Insomniac, Antagonistic, Depressed. Bonds: Enemies, Immigrant. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Randal Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: He was born in the west, but his parents moved at a very young age to the south. A freak accident while working with his Bounty Hunter father left him crippled. He left for the west, certain he would find work there.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Roger Alby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a tan suit. He has moderate length brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Jeweler like his father before him.
Motivation: Sabotage a competitor.
Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant, Job. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2700 sp.
John Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His long chestnut hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.
History: John was raised in a hard working conservative environment. His childhood dream was to be a Layabout, but he was a colossal failure. He has worked as a Spice Merchant like his father before him.
Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Bonds: Immigrant, Job, Criminal record. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 90 pp. Amber (150 gp). Red spinel (150 gp).
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