Don Riley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.
History: He was born in the west. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Balimaar Read, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin grey vertical stripes and red pants. He has a small bristly mustache and wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Balimaar was born the youngest of three triplets. A gifted student he started as a Glassblower, but he got bored and became a Shepherd. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Depressed. Bonds: Job, Military, Family. Occupation: Shepherd
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Trey Budd, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His auburn hair has been sun bleached extensively. His hazel eyes peer out from beneath his broad brown hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.
History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets.
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Guardian, Nature. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 5 (-3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp. Pink pearl (60 gp). Golden yellow topaz (700 gp). 8 Acid flasks. 3 Tanglefoot bags.
Arnold Myerscough, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He is portly but not overly obese. He wears his white hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.
Motivation: Many goblins want him driven away; and meet up once more with his childhood friend
Flaws: Antagonistic, Secretive. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 15000 sp. 4 Antitoxin.
Arnold Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His eyes are violet and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.
History: Gifted from a young age, Arnold studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted divine powers by his dying sister.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to prove his worth to the world
Ideals: Joker, Gifted. Flaws: Ugly, Hedonist, PTSD. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Aquan, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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