Jocelyn Clive, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his axe ready. His hair is blonde and curly. He has blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Fighting, Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2400 sp.
Anselm Halsey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has auburn hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.
History: Anselm was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2900 sp. Rhodochrosite (5 gp). Carnelian (50 gp). Carnelian (50 gp).
Gomory Clayden, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in earthy colors with a brown and black handkerchief worn on his right side. His hair is blonde and curly. His amber eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.
History: Born in the south to a Spice Merchant, Gomory learned a great deal about his father's area of expertise. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and he is unsatisfied with his job
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Nature, Job, Debt. Occupation: Spice Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Lance Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is short and brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.
History: He was born in the east, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Gardener for hire.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Immigrant, Poor. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 10 pp. 6 Acid flasks. 1 Antitoxin.
Cory Atherton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a blue coat over a black low-cut shirt, and a broad hat upon his head. His silver hair is thinning but still full. His brown eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Server and occasionally as a mercenary.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against gnolls
Bonds: Enemies, Job, Rich, Adventurer, Military. Occupation: Server
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 100 gp.
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