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NPC Generator

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Advanced [show]


Tim Riley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf, and carries shortbows. His red hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: He is a Succubi in disguise. Like his father and his sister before him, after school he went straight into learning to become a Carter. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Tim Riley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Aldous Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His golden hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: Calm and collected, he is a well trained Doctor. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Stylist, but he was a colossal failure. He has achieved small success as a Doctor.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Slave. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Aldous Clinton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Geoffrey Beitz, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze, and carries spears. His white hair and beard is wavy and long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Slave Trader, Geoffrey learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has worked as a Slave Trader like his father before him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Beitz, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Burton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight white one piece outfit complete with pants, hood, and a cape. His golden hair is long and unkept. He has several tiny emerald earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and human compassion

Ideals: Opinionated, Fighting. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Ernest Burton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a black coat over a grey low-cut shirt, and a feathered hat upon his head. He has wavy golden hair. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Dalton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item.


Social Check DCs

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