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NPC Generator

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Advanced [show]


Dean Clinton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. His gray eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east. Dean was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Body Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Dean Clinton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)8 (-1) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.


Social Check DCs


Godfrey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a slight overbite and is overall scrawny. His long blonde hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: This man loves writing and to teach people writing more than just about anything. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: To be a Marshal again.

Ideals: Artistic. Flaws: Ugly, Disease, Addict. Bonds: Job. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Roscoe, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Banded mail.


Social Check DCs


Solomon Burton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His auburn hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Selfish, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Solomon Burton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)3 (-4) 16 (+3)14 (+2) 7 (-2)11 (+0)
Skills Persuasion +2, Sleight of Hand -2
Senses Passive Perception 8
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged -2 / 1d8-4, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Solomon Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a blue coat over a yellow low-cut shirt, and a feathered hat upon his head. Beneath his clothing is a huge mess of scar tissue. His silver hair is long and unkept. His face is scarred and worn.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Slave, Immigrant. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Solomon Ramsey, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his golden hair up in a very large beehive style do. His green eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent mother; and he is greedy

Flaws: Shy. Bonds: Family, Rich, Job. Occupation: Beggar

Voice: Whispers

Attributes [hide]

John Bentham, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 30 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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