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NPC Generator

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Advanced [show]


Solomon Hayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His blonde hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker, Entrepeneur. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Solomon Hayden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp. Violet garnet (600 gp). Rose (40 gp).


Social Check DCs


Norman Copeland, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his brown robe. He wears a deerstalker hat to hide his balding. His violet eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: The child of a Architect, who enjoyed hunting, Norman was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a stylist and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Nature, Family. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Norman Copeland, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)10 (+0) 18 (+4)14 (+2)
Skills Arcana +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Milton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of his god around his neck, and a axe on his belt. His silver hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Gerald Milton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Shy. Bonds: Slave, Attractive, Immigrant. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alex Clare, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)18 (+4) 14 (+2)15 (+2)
Skills Athletics +6, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Giant, Draconic, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Godfrey Badger, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a tan and grey robe with the hood down. His black hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Godfrey's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Flaws: Secretive, Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Badger, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 5000 cp.


Social Check DCs

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