Rolf Kimberly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a white poncho over his likewise colored trousers and shirt. His hair is chestnut and curly. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Rolf was born with his father's beautiful face. His childhood dream was to be a Assassin, but he was a colossal failure. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.
Odo Harley, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a blue scarf. He has a moderate pudge and is not very fit. With bright chestnut hair and a scraggly beard. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Hunter. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To settle down with his crush; and he's in love
Flaws: Impulsive, Antagonistic. Bonds: Job, Rich, Has a crush. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Clerebold Tenley, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. His hair is silver and very short. His amber eyes dart from person to person to random spaces in the air.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Ideals: Fighting. Flaws: Insane, Ugly. Bonds: Criminal record, Poor. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Robert Southey, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears grey painted combat armor at almost all times. His clothes are grease stained in places. His chestnut hair is kept up in a ponytail inside a small hat. His fierce violet eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.
History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Farmer
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 23000 cp. 1 Minor magic item.
Alexandre Halsey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears silk and lounges about seductively. He wears his blonde hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He is harsh and unforgiving.
History: Born in the south to a Blacksmith, Alexandre learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
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