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NPC Generator

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Advanced [show]


Alex Brent, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is renowned for his bright grey suits and hats. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Brent, Male Human Fighter 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 17 (+3)7 (-2)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 80 pp. Lapis lazuli (6 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Moreno, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely brown suit with green socks and a vest with buckled shoes. He wears a Stetson hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist, Persistence. Bonds: Attractive, Family, Immigrant. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Frederick Moreno, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Roger Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Athletic. Flaws: Mundane, Fearful. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Roger Blackwood, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. He wears a small hat to hide his balding. His eyes are gray and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Gerald was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted psionic powers by his dying sister.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Gerald Bradley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Solid gold idol (800 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Shane Westcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a pastel tunic with brown highlights, and long yellow pants that bunch up around his shoes. His chestnut hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Impulsive, Mundane. Bonds: Military, Criminal record. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Shane Westcott, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Golden yellow topaz (800 gp).


Social Check DCs

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