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NPC Generator

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Advanced [show]


Clerebold Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Poor, Enemies, Criminal record, Slave, Adventurer. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Hadlee, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Cason, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright white suits and hats. His head has been shaved. His eyes are violet.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the south, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Clerebold's homeland. Clerebold decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Impeccable. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Clerebold Cason, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Moonstone (40 gp). 1 Half-Plate.


Social Check DCs


Thomas Carlton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bellfounder does. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Thomas was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Thomas Carlton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alexandre Palomarez, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Merchant, Alexandre learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Merchant.

Motivation: He is content; and further expansion of business

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Palomarez, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a brown armored body suit, with a simple green line shooting up and back down. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.

History: Aldous was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Aldous Kendall, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 sp.


Social Check DCs

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